I briefly switched back to the “purist” version, a clunky single stick system that relies almost entirely on lock-on aiming as the game did in 2002. It took a while for me to recognize that it was the result of a mechanical overhaul, adding in dual-stick shooter controls that all modern gamers are familiar with (and ironically introduced by this game’s direct competitor, 2001’s Halo). It felt like I was speed running a game I didn’t know I knew so well I was suddenly like Jason Bourne, an amnesiac savant of gaming. After booting up the game for the first time in 20 years, I was able to tear through the first quarter in a trance-like haze, acting almost entirely on muscle memory. And what a beautifully facsimiled memory it is. Visually and mechanically, it does the thing that’s so fashionable these days: Looking and playing as you remember the original, not the way it was. The 2002 version brought the world of Metroid to life in spectacular fashion and this remaster improves it in every possible way. Handwringing aside, there’s much to celebrate about this version of Prime. ‘Mario + Rabbids Sparks of Hope’ is a Goofy Gaming Chimera (in the Good Way)įew first-person games have ever been as immersive as Prime with its in-visor HUD. Now on Nintendo Switch, 2023’s Metroid Prime Remastered is that exact game, just better. It was a seminal release that set a high benchmark not just for the series, but for the entire GameCube era. The fifth entry in the series that began in 1986, Prime took all the hallmarks of the franchise - the isolating sci-fi horror atmosphere, labyrinthian world design, and the exploration/puzzle based gameplay loop - and brought them to life not just in stunning 3D, but in the first-person perspective. 'Mario + Rabbids Sparks of Hope' is a Goofy Gaming Chimera (in the Good Way)īut as underdogs, the famously innovative brand took some of the biggest swings in its history, from turning Zelda into a cartoon pirate to making Luigi a ghostbuster, and Metroid Prime was one of its unequivocal knockouts. ‘Crisis Core: Final Fantasy VII Reunion’ Is a (Slightly) Updated Time Capsule From the Mid-2000s Reanimated ‘Dead Space’ Is a Gruesome Body Horror Nightmare Despite having some of the world’s most recognizable characters and titles, there was cause for alarm as the Big N came into this new generation for the first time as an underdog, a position they’d backslide into cyclically from this point onward. At the time, the Japanese company was coming out of their first ever major defeat in the console wars with the Nintendo 64 having been outsold by Sony’s PlayStation by a margin of 3:1. Released in 2002 for the GameCube, the original Metroid Prime feels like a concept that frankly wouldn’t be made by modern Nintendo. I'd say development on MP4 would be fairly easy using the remastered game as a foundation.Metroid-prime - Credit: Nintendo of America After all, Nintendo did eventually hand the reigns to Retro Studios who were responsible for Metroid Prime. Maybe it was done purely as a concept to test how well they can do a Metroid Prime game on the Switch when it comes to Metroid Prime 4. I'm curious to know how they devoted development time into this when Metroid Prime 4 is supposedly in development. I'm interested to see how different of an experience this will be. This is the first time a Metroid Prime game is playable with dual analog stick. I'll probably wait until the weekend before I dig in. I bought the game and only walked around the prologue a little bit. I actually lost hope of ever seeing a remastered of any of the previous games on Switch when they announced Metroid Prime 4. While not the trilogy, the first game is my favorite and definitely worth it. I've been hoping to see the Metroid Prime trilogy remastered for Switch since 2017. I didn't watch the Nintendo Direct, so was a bit surprised when someone mentioned this release to me last night.
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